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Vezi subiectul anterior Vezi subiectul urmator In jos Mesaj [Pagina 1 din 1]

1 Cfg by ShikamarUSamA :) la data de Mier Mar 13, 2013 11:14 am


Administrator

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Salut , Am creat adineaori un CFG cu niste aliasuri ce te ajuta doar umpic sa tragi.

Cfgul are si niste lucruri trase dintr-un cfg de la cei ce joaca pe play-zik

uitati aici cfgul:

Cod:
name ShikamarU
setinfo _pw aa
cl_sidespeed 32000
developer 1
cl_showfps 1
con_color 255 255 255
//////////PLay-Zik
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "*" "sgren"
bind "+" "host_framerate 0.1"
bind "," "buyammo1"
bind "-" "host_framerate 0"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "H" ""
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "stopsound"
bind "g" "drop"
bind "h" "podbotmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+bum.sd"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "amx_chat [MILF AntiCheat] f9 pressed!"
bind "F10" "cheat f10"
bind "F11" "cheat f11"
bind "F12" "cheat f12"
bind "INS" "cheat insert"
bind "DEL" "cheat delete"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "cheat home"
bind "END" "cheat end"
bind "KP_LEFTARROW" "cl_pitchspeed 4"
bind "KP_5" "awp"
bind "KP_RIGHTARROW" "cl_pitchspeed 6"
bind "KP_END" "deagle"
bind "KP_DOWNARROW" "cl_pitchspeed 2"
bind "KP_PGDN" "cl_pitchspeed 3"
bind "KP_ENTER" "vesthelm; vest"
bind "KP_INS" "+bum.vecs.1"
bind "KP_DEL" "flash"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "vest"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "buyequip"
bind "MOUSE4" "buyammo1"
bind "MOUSE5" "buyammo2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
bgmvolume "1.000000"
bottomcolor "6ZqWkgZnlm8"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Yellow"
cl_logofile "splatt"
cl_lw "1"
cl_min_ct "2"
cl_min_t "1"
cl_minmodels "0"
cl_mousegrab "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_sidespeed "400"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "250 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_vsync "0"
hisound "1"
hpk_maxsize "0.001"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "1"
m_forward "1"
m_mousethread_sleep "10"
m_pitch "0.022"
m_rawinput "0"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.650000"
mp_decals "300.000000"
net_graph "3"
net_graphpos "1"
net_scale "5"
r_detailtextures "0"
skin ""
spec_autodirector_internal "0"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.060"
setinfo "_ah" "1"
setinfo "_vgui_menus" "0"
+mlook
+jlook
//off

//---Scripts
---------------------------
// Atyla 1 NoRecoil script by Andyw0w :

alias Atyla1 "avadd 0 22.3 9.354 2.1;avadd 1 25.799 7.339 1.855;avadd 2 11.099 8.599 2.3"
alias Atyla1 "avclear;Atyla1;recoil 0.6; .: Atyla 1 Sez0n by Andyw0w :."

// Atyla 1.10 NoSpread script by Andyw0w :

Atyla 1.10 Nospread "avclear;nospread 3;avadd 0 2.9 1.33 -0.3; avadd 1 3.1 1.92 0.4; txt Atyla 1.10 No Spread Box ;"
Atyla 1.10 Nosreapd 1 "avclear;nospread 3;avadd 0 3.4 -0.65 -0.6; avadd 1 2.9 0.76 -0.2; txt Atyla 1.10 No Spread Box 1.1;" Atyla 1.10 NoSpdr "avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Atyla 1.100 NoSpread  ;"
Atyla 1.10 Nospread 2 "avclear;nospread 3;avadd 0 -0.93 1.14 -0.9; avadd 1 3.61 1.42 0.33; txt Atyla 1.10 Box 1.1 ;"
Atyla 1.10 Nospread 3 "avclear;nospread 3;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.76 -0.32 0.7; txt Atyla 1.10 No Spread 1.01 ;" Atyla 1.10 No Spdr "avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Atyla Andyw0w Nospread ;"

// Pirate Set NoSpread 0.1 by Andyw0w :

Pirate Set 0.1 "avclear;nospread 3;avadd 0 2.9 2.33 -0.4; avadd 1 2.1 1.92 0.5"
Pirate Set 0.01 "avclear;nospread 4;avadd 0 4.4 -0.75 -0.6; avadd 1 2.8 0.76 -0.3"
Pirate Set 0.001 "avclear;nospread 3;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.22"
Pirate Set 0.100 "avclear;nospread 2;avadd 0 -0.91 1.13 -0.9; avadd 1 3.61 1.42 0.34"
Pirate Set Andy'z "avclear;nospread 4;avadd 0 -2.13 -1.65 0.14; avadd 1 -1.66 -0.31 0.7"
Pirate Set No Sprd. "avclear;nospread 3;avadd 0 2.36 0.87 -1.3; avadd 1 3.21 0.73 -1.5"

// Andyw TOP Frags HS Aim (0.01] :

alias edywhs1 "avadd 0 24.66434 -3.23432 -.73432;avadd 1 26.00334 3.1453 2.5"
alias edywhs2 "avclear;andywhs1;txt Andyw TOP Hs"

// TOP Frags HS Aim (0.02] :

alias hs1ed "avadd 0 23.82343 3.1345 .12235;avadd 1 24.000234 6.23432 -.22343"
alias hs2ed "hs1ed;avadd 0 22.634254 2.93423 0;avadd 1 25.234 -3.224 .87344"
alias hs3ed "hs2ed;avadd 0 22.7234 2.9324 .23423;avadd 1 33.235 22.3433 1.244"
alias hs4ed "hs3ed;avadd 0 22.4234 8.234 .8393;avadd 1 24.3432 4.4325 0"
alias hs5ed "hs4ed;avadd 0 22.323432 2.12423 .5;avadd 1 26.2344 20.23424 2.532433"
alias wtfed "hs5ed"
alias hs6ed "avclear;wtfed;recoil 1;txt HS by Andyw0w "

// Andyw0w HS Aim "0,1" :

alias eblack "avadd 0 23.525311 8.345344 3.948625"
alias eblack1 "avadd 0 24.752852 7.001001 4.000002"
alias eblack2 "avadd 0 21.000001 7.435663 3.995401"
alias eblack3 "avadd 0 24.240241 6.759943 3.513234"
alias eblack4 "avadd 0 25.042451 7.341001 3.894205"
alias eblack5 "avadd 1 22.043425 6.443244 3.324142"
alias eblack6 "avadd 1 23.425423 6.642322 4.153452"
alias eblack7 "avadd 1 22.914924 6.000042 3.414525"
alias eblack8 "avadd 1 24.000002 6.352633 3.241452"
aliaseblack9 "avclear;eblack;eblack1;eblack2;eblack3;eblack4;eblack5;eblack6;eblack7;eblack8;recoil 1.70;txt Andyw0w {rage}"

// Andyw0w FTW PureHS Aim "00,1" :

alias FTWedy "avadd 0 23.82344 3.1324 .13234;avadd 1 24.000244 6.23532 -.23343"
alias FTWedy1 "avadd 0 22.634233 2.94523 0;avadd 1 35.234 -3.244 .89326"
alias FTWedy2 "avadd 0 22.8234 2.9324 .23423;avadd 1 18.234 22.3423 1.234"
alias FTWedy3 "avadd 0 22.5244 8.234 .8393;avadd 1 23.3432 4.4324 0"
alias FTWedy4 "avadd 0 22.323432 2.12423 .5;avadd 1 29.2343 21.23423 2.532432"
alias FTWedy5 "FTWedy;FTWedy1;FTWedy2;FTWedy3;FTWedy4"
alias FTWedt6 "avclear;WTFedy5;recoil 1.9;aspeed 2.3;txt FTW PureHs Aim By Andyw0w"

// Andyw0w "Mdl" Bone Aim v1.0 :

mdl new GSG9\gsg9.mdl
mdl add_spot 6 6 3
mdl add_spot 5 0 9
mdl add_spot 3 1 8

mdl new SAS\sas.mdl
mdl add_spot 5 6 5
mdl add_spot 5 0 1
mdl add_spot 3 1 0

mdl new arctic\arctic.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 5
mdl add_spot 3 0 2

mdl new gign\gign.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 4
mdl add_spot 3 0 4

mdl new guerilla\guerilla.mdl
mdl add_spot 5 6 3
mdl add_spot 5 0 2
mdl add_spot 3 0 8

mdl new leet\leet.mdl
mdl add_spot 5 6 9
mdl add_spot 5 8 9
mdl add_spot 3 8 9

mdl new terror\terror.mdl
mdl add_spot 5 6 3
mdl add_spot 5 7 0
mdl add_spot 3 0 7

mdl new urban\urban.mdl
mdl add_spot 5 6 3
mdl add_spot 5 6 0
mdl add_spot 3 0 6

mdl ov 2 4 3.9

// [v0.01] Aim :

alias EdywZy "avclear;avadd 0 23.19 5.46 1.35;avadd 1 25.1 2.3 1.77;sdelay 0;rdelay 0.0; txt EdywZy Aim function;sz"
// [v0.02] Aim X :

alias EdywZy1 "avadd 0 21.6 7 1.8 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16 -7 6 16 -7 -10 19 -8 0"
alias EdywZy2 "avclear;EdywZy1; txt EdwZy AimBot X {0.02]"

// (1) Rec0iL :

alias edy "avadd 0 21.37 7.5 3.6; avadd 1 19.76 7.6 1.6"
alias edy1 "avadd 0 22.326 6.435 3; avadd 1 25. 4 2"
alias edy2 "avadd 0 23.1 6.49 3.47; avadd 1 19.41 5.13 1.18"
alias edy3 "avadd 0 22.56 7 2.71;avadd 1 27.46 5.6 2.6"
alias edy4 "avadd 0 23.5 4.8 3.4; avadd 1 21.32 6.79 2.8"
alias edy5 "avadd 0 22.2 8 3.3;avadd 1 23.5 6 4"
alias edy6 "avadd 0 23.64 6.98 0.13;avadd 1 25.25 6.29 0.02"
alias edy7 "avadd 0 23.5 8.5 1.49; avadd 1 24 5.1 2.9"
alias edy8 "avclear 0;avclear 1;edy;edy1;edy2;edy3;edy4;edy5;edy6; edy7;recoil 0.85;aspeed 2.15567;txt // )1("

//  Vec's OrijinalS! [v0.1) :

alias edyvec "avadd 0 21 6 5; avadd 0 21 6 4; avadd 0 23 6 4; avadd 0 20 6 3; avadd 0 20 6 2; avadd 0 20 6 3; avadd 0 20 6 -1.1; avadd 0 20 6 -2; avadd 0 20 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
alias edyvec1 "avadd 1 24 2 2; avadd 1 24 3 2; avadd 1 24 4 2; avadd 1 24 5 2; avadd 1 24 6 3; avadd 1 24 7 3; avadd 1 24 8 2; avadd 1 24 9 2; avadd 1 24 10 2"
alias edyvec2 "avadd 1 24 6 5; avadd 1 24 6 4; avadd 1 24 6 3; avadd 1 24 6 2; avadd 1 24 6 2; avadd 1 24 6 1; avadd 1 24 6 -1.1; avadd 1 24 6 -1.9; avadd 1 24 6 -3; avadd 0 20 6 -4; avadd 0 20 6 -5"
alias edyvec3 "avadd 0 20 2 2; avadd 0 20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; avadd 0 20 6 2; avadd 0 20 7 2; avadd 0 20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
alias edyvec+ "avclear; edyvec; edyvec1; edyvec2; edyvec3; txt OrijinalS vec'sz By Edyw0w ;S; recoil 1.3"

// Holy shit!!! Aim! m4a1 :

alias holyshitedy "avadd 0 23.09 4.45 1.9;avadd 1 26.11 6.1 2.2"
alias holyshitedy+ "avclear;holyshitedy;recoil 1.7"

// Holy shit!! Aim! ak47 :

alias holyshitedy1 "avadd 0 23.5 5.8 2.7; avadd 1 27.79 3.45 4.3"
alias holyshitedy1+ "avclear; holyshitedy1; recoil 1.4; modelaim 1; height_correction 0; init aim edy; aspeed 2; #say Holy Shit Edition!x;[; txt  HolyShit ak47 babe!

// HolyShit!!! Aim! HeadSh0t :

alias edyhead1 "avadd 1 23 6 2.3"
alias edyhead2 "avadd 0 23.87 5 4"
alias edyhead3 "avclear 0;avclear 1;edyhead1;edyhead2;edyhead3;aspeed 2;#say HolyShit HeadSh0ter By edyw0wW!"


// Recoil Fixer By Andyw0w v1.0 :

alias recoilSw_usp "recoil 0.141"         
alias recoilSw_glock18 "recoil 0.141"           
alias recoilSw_deagle "recoil 0.265"        
alias recoilSw_p228 "recoil 0.12"     
alias recoilSw_elite  "recoil 0.285"       
alias recoilSw_fiveseven "recoil 0.167"        
alias recoilSw_xm1014 "recoil 2.0"       
alias recoilSw_m3 "recoil 2.0"           
alias recoilSw_mp5 "recoil 0.122"         
alias recoilSw_tmp "recoil 1.5"         
alias recoilSw_p90 "recoil 1.5"         
alias recoilSw_mac10 "recoil 1.5"        
alias recoilSw_ump45 "recoil 1.6"        
alias recoilSw_ak47 "recoil 1.623"       
alias recoilSw_sg552 "recoil 1.57"        
alias recoilSw_m4a1 "recoil 1.619"     
alias recoilSw_aug "recoil 1.62"       
alias recoilSw_scout "recoil 0.1"      
alias recoilSw_awp "recoil 1.1"       
alias recoilSw_g3sg1 "recoil 0.18"       
alias recoilSw_sg550 "recoil 0.27"       
alias recoilSw_m249 "recoil 1.82"       
alias recoilSw_knife "recoil 0.1"       
alias recoilSw_flashbang "recoil 1.282"                                              
alias recoilSw_hegrenade "recoil 1.282"                                            
alias recoilSw_smokegrenade "recoil 1.282"                                         
alias recoilSw_c4 "recoil 0.0"
alias recoilSw_tactical "recoil 0.282"   
alias recoilSw_ "recoil 0.302"

// Andyw0w AiwBot Pro v0.1 :

alias aiwedy "avadd 0 19.6924142847 5.528 1.73485714265;avadd 0 20.044412 6.4883 1.73485"
alias aiwedy1 "avadd 1 23.8614 4.218 1.71371428571;avadd 1 24.02661 3.928 1.7137"
alias aiwedy2 "avadd 2 11.664318 5.868708 2.577547;avadd 2 12.8464 5.6857 2.577"
alias aiwedy3 "avadd 3 20.918815 7.97384 1.07938;avadd 3 31.1013 7.5334 1.0779"
alias aiwedy4 "recoil 0.021;txt AiwBot Pro v0.1 By Andyw0w"
alias AiwBot By Andyw0w "avclear;aiwedy;aiwedy1;aiwedy2;aiwedy3;aiwedy4"

// Andyw0w AiwBot Pro v0.2 :

alias aiwedy5 "avadd 0 17 4.22 2.0"
alias aiwedy6 "avadd 1 23 6.62 2.3"
alias aiwedy7 "avadd 2 14 6.2 2.3"
alias aiwedy8 "avadd 3 19 4.23 1.7"
alias AiwBot-Setup "avclear;aiwedy5;aiwedy6;aiwedy7;aiwedy8;gsaim 1;height_correction 0;nospread 1;recoil 1.67"
alias *Cracked Bot* "avclear;AiwBot-Setup;txt AiwBot Pro v0.2 "

//AiwBot Pro v0.3 :

alias ed "avadd 0 21 998 -1"
alias ed1 "avadd 0 50 88 -38"
alias ed2 "avadd 0 6 4.685 98"
alias ed3 "avadd 0 9.8 7.33 -24"
alias ed4 "avadd 0 10 20 -31 -40"
alias ed5 "avadd 0 3 2.98 4.005 0"
alias ed6 "avadd 0 -10 -22 -14 -9"
alias ed7 "avadd 0 88 -34 52 0"
alias ed8 "avadd 0 26 -5 -2 0"
alias ed9 "avadd 0 1 30 4.62 0"
alias *Cracked Bot II* "avclear;ed;ed1;ed2;ed3;ed4;ed5;ed6;ed7;ed8;ed9;txt Aiw Bot Pro v0.3"

//  Pro Deagle :

alias  "avclear;avadd 0 21.5 7.5 4.1;avadd 1 24.5 4.2 2.3;recoil 1.7;

// Pro M4 :

alias AndywPro "avadd 0 22.8 5.6 2.5;avadd 0 21.5 4.4 1.2;avadd 0 23.4 6.5 3.4"
alias AndywPro1 "avadd 1 24.5 7.4 4.5;avadd 1 25.4 8.2 5.2;avadd 1 26.6 4.4 1.3"
alias *CRACKED BOT BY andy* "avclear;;recoil 1.5;txt
//----End

---------------------------



echo ShikamarU Cfg



Nu stiti cum sa il puneti ?


Luati tot codul faceti un fisier nou il numiti Numeletau.cfg in el pui tot codul .. acel fisier il bagi in Cstrike apoi intrii in joc si scrii in consola numeletau.cfg
si gata



Ultima editare efectuata de catre ShikamarU in Joi Mar 14, 2013 1:43 am, editata de 1 ori

2 Re: Cfg by ShikamarUSamA :) la data de Mier Mar 13, 2013 11:17 am


Moderator

avatar

Fain,gg tineo tot asa ;) :pro: :)>-

3 Re: Cfg by ShikamarUSamA :) la data de Mier Mar 13, 2013 11:23 am


Moderator

avatar

Un jucator bun joaca fara coduri
• Macar zile cum sal bage dac tot lai postat eu stiu .

4 Re: Cfg by ShikamarUSamA :) la data de Mier Mar 13, 2013 11:34 pm


Moderator

avatar

Foarte bun.!

5 Re: Cfg by ShikamarUSamA :) la data de Joi Mar 14, 2013 1:42 am


Administrator

avatar

Nu este cod .. :) Te ajuta doar foarte putin abea de se observa.

Oricum l-am postat pentru noobi,

6 Re: Cfg by ShikamarUSamA :) la data de Joi Mar 14, 2013 7:49 am


Administrator

avatar

Auziti ma da voi stiti ca intre cfg si wall aim etc sunt mari diferente?:|

7 Re: Cfg by ShikamarUSamA :) la data de Sam Mar 16, 2013 11:57 am

tare

Continut sponsorizat



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